Hi, I’m using free version, and I want my agents/enemies to take different paths on the grid. I’m using the 2D graph because most of my animations are in 2D. Any help will be appreciated
You could try to use the AlternativePath modifier. Attach it to your AIs and it will apply a penalty on the nodes included in that unit’s path so that other units will try to avoid using the exact same nodes. It might work well for you.