After generating a path how can I manually modify the waypoint positions?



I cannot seem to find any information on this topic on the forum.

I am using a grid graph. After I generate the path I want to modify the position of the nodes. What is the procedure for this operation?

Thank you,



If you are using your own custom movement script, the easiest is to just modify the vectorPath list on the path object that you get.

void OnPathComplete (Path p) {
    p.vectorPath[0] = new Vector3(1,2,3);

Alternatively you could write a modifier. See