Walking on walls

Hi @aron_granberg

Thanks for the reply, I apparently got distracted with work related stuff and here I am nearly a year later still thinking about this! I’ve actually just purchased Pro and was about to ask the very same question I already asked, until I realised I’d been there, done that.

I recently found this YT video purporting to do pretty much what I have in mind using marching cubes (including deformation and updating of the navmesh) - https://www.youtube.com/watch?v=-6wY2t5etkE

The author states “For pathfinding it’s just standard A*, using meshes vertices and triangles for data. The scalar field can also be used as data. I spent quite a lot of time to make it work together.”. He doesn’t state that he’s using your package but I wondered if what he says rings a bell with you as to how I might be able to use your package to achieve a similar effect?

Thanks again, and I will (probably) reply quicker next time…