A* Pathfinding Project

Version 3 Not working with Unity 2019.1


I have tried the latest version 3 from website, but it apparently is not working for Unity 2019.1

Unity version : 2019.1.4f1
Package version : 3.8.12

The error seems to be :

GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)


When I select to view AstarPath component above happens.

Any ideas? Do I really need to upgrade to version 4? I would rather not, because I am trying to upgrade my old project to recent Unity version…

The screen grab indicates that there is new version available, but I took the screen shot with slightly older beta version that still has async graph generation. But the same thing happens with the 3.8.12


Anyone using version 3 with unity 2019? Does it work? Any ideas?



I cannot replicate this issue with version 3.8.12. Even in Unity 2019.3 it works well for me (I also tried it in Unity 2019.1).