The documentation of A* is certainly top, forgive me if I missed something easy.
I want to load only 1 (or more) predefined graph to 1 (or more) gameobject(s) so they will follow the graph in any case.
The rest should have runtime AI getting from A to B.
It is certainly no problem when every object should use predefined graphs with the save/load feature. But how to split them up?
Thanks for helping out!