Upgrade to 5.2.1, build fail

Help, after updating to 5.2.1, building the project shows an error. On my computer, there is only one DLL related to Clipper2Lib, located in the pathfinding folder, and it is Pathfinding.Clipper2Lib.dll.

Building Library\Bee\artifacts\WinPlayerBuildProgram\ManagedStripped failed with output:
D:\Unity\Programs\2022.3.39f1\Editor\Data\il2cpp\build\deploy\UnityLinker.exe @Library\Bee\artifacts\rsp\10568568394319063624.rsp
Fatal error in Unity CIL Linker
Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: ‘Clipper2Lib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null’
at Unity.IL2CPP.Common.MissingMethodStubber.GetTypeModule(TypeReference type, IEnumerable1 assemblies)
at Unity.Linker.Steps.AddUnresolvedStubsStep.MarkAssemblyOfType(UnityLinkContext context, TypeReference type)
at Unity.Linker.Steps.Marking.UnresolvedStubMarking.HandleUnresolvedType(TypeReference reference)
at Unity.Linker.Steps.UnityMarkStep.HandleUnresolvedType(TypeReference reference)
at Mono.Linker.Steps.MarkStep.MarkType(TypeReference reference, DependencyInfo reason, IMemberDefinition sourceLocationMember)
at Mono.Linker.Steps.MarkStep.MarkField(FieldDefinition field, DependencyInfo& reason)
at Mono.Linker.Steps.MarkStep.MarkEntireTypeInternal(TypeDefinition type, Boolean includeBaseTypes, DependencyInfo& reason, IMemberDefinition sourceLocationMember, HashSet1 typesAlreadyVisited)
at Mono.Linker.Steps.MarkStep.MarkEntireAssembly(AssemblyDefinition assembly)
at Mono.Linker.Steps.MarkStep.InitializeAssembly(AssemblyDefinition assembly)
at Unity.Linker.Steps.UnityMarkStep.InitializeAssembly(AssemblyDefinition assembly)
at Mono.Linker.Steps.MarkStep.Initialize()
at Unity.Linker.Steps.UnityMarkStep.Process(LinkContext context)
at Unity.Linker.UnityPipeline.ProcessStep(LinkContext context, IStep step)
at Mono.Linker.Pipeline.Process(LinkContext context)
at Unity.Linker.UnityDriver.UnityRun(UnityLinkContext context, UnityPipeline p, LinkRequest linkerOptions, TinyProfiler2 tinyProfiler, ILogger customLogger)
at Unity.Linker.UnityDriver.RunDriverWithoutErrorHandling(TinyProfiler2 tinyProfiler, ILogger customLogger)
at Unity.Linker.UnityDriver.RunDriverWithoutErrorHandling()
at Unity.Linker.UnityDriver.RunDriver()

UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

See A* 5.2.0 Failed to resolve assembly Clipper2Lib - #8 by thiago.nogueira

Hi

5.2.2 is out now, which hopefully should fix this issue.

Please delete your previous installation before upgrading.