Unity 6000.4.4f1 error Could not terminate pathfinding thread[0] in 200ms, trying Thread.Abort

When closing the game I’m getting this error:

Could not terminate pathfinding thread[0] in 200ms, trying Thread.Abort
UnityEngine.Debug:LogError (object)
Pathfinding.PathProcessor:StopThreads () (at ./Packages/com.arongranberg.astar/Core/Pathfinding/PathProcessor.cs:245)
AstarPath:ShutdownPathfindingThreads () (at ./Packages/com.arongranberg.astar/Core/AstarPath.cs:1267)
AstarPath:OnDisable () (at ./Packages/com.arongranberg.astar/Core/AstarPath.cs:1370)

I wasnt getting it before update to new unity 6.4

Is there something I can do about it ?

Is this in Editor or Play Mode? And does this also happen in a blank/fresh project?