Hi,
follow up on this:
i am trying to use aipath.target and give it a Vector3 (mouse location clicked)
I am pretty sure that this was working in a previous version of A*, has the function changed to only accept a transform now? I see in your examples you use a transform but i am sure i was previously able to provide a vector3
But documentation states:
Transform target
Target to move towards.
The AI will try to follow/move towards this target. It can be a point on the ground where the player has clicked in an RTS for example, or it can be the player object in a zombie game.
In my previous project where i used a vector3 i loaded it up in unity 5 but had to upgrade A* project files as per here:
and now it doesn’t compile saying that transform needed for aipath.target
going mad or did it once accept vector3?