Turn off warning spam?

This is my Player.log output. Is there a way to turn off this spam? Thanks!

Hi

That’s some edge case handling. Usually this happens if you either have a navmesh cut that is invalid or degenerate, or if you have two navmesh cuts that exactly touch each other at their vertices.

There’s no way to disable this at the moment I’m afraid. You can edit the code and comment it out, though.