Traversable graphs ignored in Seeker component

Hey. I’ve had this issue for a while now, that my agents are ignoring their assigned traversable graphs in Seeker and keeps calculating destinations in nearby graphs as well.

Even when I’m just using one big graph, the agents are ignoring the gaps (nodes made un-traversable with obstacle layer mask) in the grid and setting their destinations across these gaps. They are then trying to infinitely travel to that destination, but they can’t move there and get stuck in in the corner of the graph they are located on.

I’m using the A* together with Behavior designer, just the scripts that come with the packages.