Hi so according to the console, I have too many vertices in my mesh . It says you can enable ASTAR_RECAST_LARGER_TILES under the ‘Optimizations’ tab in the A* Inspector to raise this limit. Or you can use a smaller tile size to reduce the likelihood of this happening.
But when I look under the optimisation tab there is no option? Other than the apply button.
How do I enable ASTAR_RECAST_LARGER_TILES?
Update - Solved - I realised I was scanning to many navmeshes.