I’m unable to use A* Project Pro if I use it through assembly definition. I tried adding other .asmdef files instead of just the main one but none of them seemed to fix the issue either.
The type ‘Pathfinding.RichAI’ must be convertible to ‘UnityEngine.Component’ in order to use it as parameter ‘T’ in the generic method 'T UnityEngine.GameObject.AddComponent()
A* Pro 4.3.79
Edit: Solved by restarting unity, with the first picture as the assembly references.