Alright, I’ll run some tests after the new Beta is released and report back. Meanwhile I’ll be using the Unity3D navigation system. Thankfully, it’s not too difficult to change between these systems.
Where will the Beta be downloadable? On the http://arongranberg.com/astar/download page or somewhere else? Will you write a reply to this thread or should we check for updates periodically ourselves?
I just tested version 3.5.9.1. Nothing at all that affects me has changed. Yes, the velocities may be stable now, but my code and the Locomotion System rely on the actual positional changes.
I tried desired simulation FPS at 20 with interpolation and at 1000 with no interpolation.
I tested the actual positional changes, and at least in my test cases, the delta movement/delta time is stable (up to several decimal places).
Are you saying it is still not stable for you?
I tested it again, this time with double buffering disabled. The results are the same. The things that didn’t work properly before remain unaffected.
I don’t have the time to do a more detailed analysis of movement deltas and such to see if there is a difference but the things that matter to me show no clear improvement.
An RVOController moved by RichAI script still results in jerky walking animation with the Locomotion System whereas the Character Controller and Transform based movement work flawlessly. My own script using Vector3.SmoothDamp still barely moves with the RVOController but the same script works without fault with the Character Controller.
Would you like to try out my Unity3D RVOController testing project that shows the issues for me?
How do I send it to you? If I paste a download link here anyone can download it and it includes A* Pathfinding Project Pro. I tried sending you a message on this forum but pressing the message button under your profile results in the following error page:
`Permission Problem
You don't have permission to do that.`