I’m working on a top-down 2d project, and have created a scene with a grid graph that is working correctly for my pawns to navigate around the world.
I want to have a game object (like a train car) that is moving through the scene, with pawns that can ride on it and navigate it using A* pathfinding.
Is there any way for me to accomplish this with the A* Pathfinding Project? I’ve been wrestling with this for a few days now, but I’m fairly new to Unity and am hoping there’s just something I haven’t realized yet.
Thanks in advance for your advice!