A* Pathfinding Project

RVO Controller not walk above of terrain


#1

Hi,

I’m trying to use RVO system and the movement to my agent is strange. The agents not walk above of terrain and the rotation is abrupt.
I follow the examples inside the project and the documentation but nothing works.

Can see in the video:

Video

Thank you!


#2

Hey,

Could you share some details on your graph, and agent setup.
Thanks


#3

Hi,

I upload the images of A*, RVO Simulator and Agent (Enemy)

Thanks


#4

Hi

It looks like you have an AIPath script and a RVOExampleAgent script attached to the agent. These are both movement scripts and will cause conflicts. I would suggest that you only use the AIPath script.
Also it looks like you are using a pretty old version. Perhaps you should upgrade?


#5

But with the AIPath the agents go in a straight line and overlap each other, they don’t try to avoid each other


#7

That’s odd. With the AIPath script and the RVOController script they should use local avoidance and avoid each other. I would however urge you to upgrade the package since it looks like your version is quite old. Maybe there are some bugs that have been fixed since then.


#8

HI, sorry for time without answer. We updated to last version and problems are solved. Thank you very much for your time