For some reason, when I have an RVO enabled for a unit, I’m seeing them sometimes going around in a circle around the target point.
Is there a way to avoid this? I am using A* 4.x.
For some reason, when I have an RVO enabled for a unit, I’m seeing them sometimes going around in a circle around the target point.
Is there a way to avoid this? I am using A* 4.x.
Hi
This has been somewhat mitigated in version 5. Especially with the new FollowerEntity movement script.
But other fields that can imprive it is to use a higher slowdown time/distance.