In both Unity 2019.3.0b7 and 2019.3.0f3, Example18_RTS in the current beta project (dev_4_3_11_59993326) isn’t working - the units just float up without stopping.
There are errors every frame for each crystal:
UnassignedReferenceException: The variable offsetRoot of RTSResourceDeterioration has not been assigned.
You probably need to assign the offsetRoot variable of the RTSResourceDeterioration script in the inspector.
UnityEngine.Transform.get_localPosition () (at <5e35e4589c1948aa8af5b8e64eea8798>:0)
Pathfinding.Examples.RTS.RTSResourceDeterioration.Update () (at Assets/AstarPathfindingProject/ExampleScenes/Example18_RTS/RTSResourceDeterioration.cs:26)
And in 2019.3.0f3, Burst compilation fails:
Library\PackageCache\email@example.com\Unity.Entities\Types\TypeManager.cs(431,13): error: Cannot find the field `TypeInfos` required for supporting TypeManager intrinsics in burst
I would be happy to provide whatever support or information I can - or maybe this example just isn’t ready for support in this version of A*?