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RichAI using Move Method cause Agents to Intersect With each other

Im using RichAI with RVO for my Melee Npcs, but I have a problem when Attacking my agents are intersecting with each other and ignore others collisions.

I use RichAI.Move() method to simulate Melee Attack, however this cause AI to move into other Npc

Additionally I use RVO when moving them and it works good, but once Npc start Attacking the Others that are Moving completely ignore him and moves through him

How can I solve it?