Been checking out your A* Pathfinding asset, awesome work guys. I am new to the Unity3d\ Pathfinding world.
Opening a new project within Unity3d Linux version, i import the “PathfindingProject” unitypackage and receive
“AstarProfiler.cs(63,4): error CS0103: The name `Profiler’ does not exist in the current context”
and also
“NavMeshGenerator.cs(570,4): error CS0103: The name `Profiler’ does not exist in the current context”
Within my “Component” menu i do not see –>Pathfinding–>Pathfinder.
i have installed A* Pathfinding within Windows without an issue, is there something i am missing in Ubuntu?
Any help would be greatly appreciated.
Cheers
Hi
Profiler is a Unity built in class (https://docs.unity3d.com/ScriptReference/Profiler.html ), I’m not sure why that would not be included, is it not included in the linux version?
BadBBilly:
Within my “Component” menu i do not see –>Pathfinding–>Pathfinder.
i have installed A* Pathfinding within Windows without an issue, is there something i am missing in Ubuntu?
That’s because you are getting the above compiler errors, when they are fixed it will show up.
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Thanks for your help aron,
After more testing, turns out i was only receiving the error after upgrading from unity 5.4.0p1 to 5.5.0b2:
i reinstalled 5.4.0p1 and A* pathfinding imports without an issue and i am able to continue with my project now.
A* is looking great for our project. Good job team.
Cheers,
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Found this looking for the same issue: http://forum.photonengine.com/discussion/8327/unity-5-5-0b3-gives-errors
Long story short - Add UnityEngine.Profiling to your name space and the error should go away.