Raycast modifier not respecting graph tags?

Up. Same exact problem here. I’m using NavMeshGraph, with various areas marked with different tags.

Funnel modifier alone on NavGraphs can produce very curved paths. Here’s an example of a path that ‘hugs’ edges of the navmesh despite the Grey area having the same zero penalty as the Mahogany zone. That’s a very big deal in my specific use case.

So, I’ve added Raycast and it straightens the paths correctly. Except it doesn’t care about tags and traversability settings at all. Here’s a path that leads straight through a Red zone, which is a lake and which vehicle seeker shouldn’t be able to traverse through.
image

And here a path when the Raycast was removed. Funnel alone respects tags and properly pathes around the untraversable area.
image

So, how to fix this?