Random path to target

Hi, I’m making a game and using Astar Pathfinder here.
I have a question about “How to generate a random path from point to other point?” I mean my game has a lot of enemies and i want to control them to find a path to target. But when I use startPath method in each enemies, them give me a same path.
Please rep me soon <3

astar’s pathing is designed to find the optimal path to the target, so paths from several points will cover the same tiles sometimes
I think RVO might be something that can be used to fix multiple units colliding with eachother due to using the same path but I’m not sure as I haven’t used it myself as it’s a pro feature