Procedural Grid Mover Manual Graph Update

Hi,

Is it possible to somehow trigger a manual update of the graph with the procedural grid mover, including areas that have been scanned already?
I have the problem that an area is already being scanned before becoming ‘traversable’ therefore not being picked up by the procedural grid mover and the pathfinding, creating holes in the terrain.

Cheers

Hi

You can combine the procedural grid mover with regular graph updates. So you can for example run:

AstarPath.active.UpdateGraphs(new Bounds(...));

to update regions of the world where you have finished loading the terrain.

See Graph Updates during Runtime - A* Pathfinding Project

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