Hello,
I would like to pause a seeker from continuing on their path, if another seeker is X or less units in front of them. I have not had any luck implementing RVOController (probably because I manually moving seekers through MovementUpdate and FinalizeMovement), but if I am not mistaken, RVO would make seekers walk around each other, not stop and wait until the unit in front stops blocking them.
- What is the best way to accomplish this? Should I just check the next node in path and see if there is another seeker on it? Or is there a way to implement this with RVO?