PathFinding unityPackge Crashed my unity folder project!

Hello there,

I recently imported the free pathfinding unitypackage into my project (Unity 3.5) , and my project crashed and now, whenever i restart it, it pops up an error message and my unity shuts:

<blockquote>" Type == kMetaAssetType & pathName.find("library/metadata*") != 0 "</blockquote>

Anyone please could help me fix this ? I don’t have a backup from this project.

i’d like to know the file that this package contains, so i may try to delete manually one by one.

Thank You very much

Hi

The latest A* Pathfinding Project does not support unity 3.5. Can you upgrade to the latest version of unity?

Hello Aron

Sadly no, You guys should inform people what unity version are compatible with it in order to avoid such thing.

Other than that, there is no way i remove this package from my project folder?

I had the same thing happen to me when I installed it. My fault for not having a backup, thankfully I hadn’t made anything too complex.
I’ve heard there’s a way to “downgrade” a unity file, but I’m sorry I can’t remember how.
I’d really recommend a warning about adding this to an older version of Unity… I would rather use 3.5 (because of the free Android/iOS plugins!), it’s unfortunate that it won’t work.

True, I should add a note about version compatibility. Currently it is only stated in the Asset Store.

If you still have the original package you can probably just delete the AstarPathfindingProject folder and import the original package again.

PS: Sorry for the late answer, I have been away for a while