Nullref in Pathfinding.RecastBBTree.RemoveBox

Hello,

We’re seeing this error spamming when loading some scenes, but we’ve been unable to figure out where or why it’s occuring. Have you any ideas on a quick fix or change we could make to prevent it?

Pathfinding.RecastBBTree.RemoveBox
Pathfinding.RecastMeshObj.OnDisable

We’re on version 4.3.10, and due to project deadlines we’re unable to update to a later version for now.

Thanks, Rich

Hmm, that sounds suspiciously like something that would have been fixed in a later beta.
However, you can probably work around it by enabling the ‘dynamic’ checkbox on the RecastMeshObj component.