So I fixed my issue with the free version and took a dive into the pro version.
I have a very large (16kmx8km) open world that is steamed with SECTR. I created a navmesh for the world, and now the world won’t load in the editor. It just hangs and keeps consuming memory. (had the same problem with Unity’s navmesh)
Any suggestions on what to do? I was getting a number of node errors when I was creating the navmesh until I made the node size 1.5 (instead of .5)