So Happy to use Pathfinding . I have already added rvo controller to my seeker,but everytime when unit search to a target,the stop position is no the same. . the rvo ctrl usually stop each other ,but every stop is different… if i use for net game,the client receive the same target position,they will see different enemy pos …
I want to konw how to avoid this issue… May I use these code to server? and my client use the server’s calc position,they will same …
Thanks a lot!