LevelGridNode possible bug?

Hi, this is just a headsup of something I noticed.
I’m using the PRO beta for a Layered GridGraph with 8 connections and saw the following snippet in LevelGridNode:

public override bool HasConnectionsToAllEightNeighbours {
  get {
    // Layered grid graphs only support 4 neighbours
    return false;
  }
}

I haven’t run into any problems but I’m assuming this might be something that still needs updating for supporting 8 connections.