Thank you so much @aron_granberg !
Edit:
Option 1 works like a charm for my case, just needs a little correction (.data.):
bool isInside = AstarPath.active.data.navmesh.PointOnNavmesh(somePoint, NNConstraint.None) != null;
Thank you so much @aron_granberg !
Edit:
Option 1 works like a charm for my case, just needs a little correction (.data.):
bool isInside = AstarPath.active.data.navmesh.PointOnNavmesh(somePoint, NNConstraint.None) != null;