I came accross a toggle called ‘Limit Graph Update’ whiel i was playing around with the settings.
If I understood this correctly, is this a function that calls the ‘AStarPath.active.Scan()’ function?
What is being updated? The walkable / unwalkable nodes?
If I am correct, is there a way to turn this off entirely? I’m proceudrally generating my map, and my map wont be changing at all, so there is no reason to update the graph since nothing is chaning.
The only solution I can think off is setting the value to a really high value, but I wasnt sure if this is the correct way to do this.