if add a DynamicGridObstacle in Collider without set up a AstarPath, System will in loop line 64 - 66 and never exit.
I thought change code like this will fix this:
form :
while (AstarPath.active == null || AstarPath.active.isScanning) {
lastCheckTime = Time.realtimeSinceStartup;
}
to :
if (AstarPath.active == null || AstarPath.active.isScanning) {
lastCheckTime = Time.realtime eStartup;
return;
}