Hi,
I’ve have character that runs on A* Path but when it reaches to the edge of terrain(in case target is a bit far from navmesh).
I want to stop the character from moving to that position. How do I do that?
Hi,
I’ve have character that runs on A* Path but when it reaches to the edge of terrain(in case target is a bit far from navmesh).
I want to stop the character from moving to that position. How do I do that?
Hi
Could you show a screenshot of the issue?