First of all, thank you guys for this good project.
I got so many help from this project. Thank you.
I make an auto battle based simulation game. So I have to make my agents avoid other agents when they are moving.
So I read your documents in homepage, but I couldn’t find how to make agent recognize other agents as obstacle.
A* Pathfinding system working very well in my project, but they are overlaped at their destination.
If you guys have a solution about this problem. please help me.
Thank you.