So I have noticed that if the target is inaccessible on another floor, it will move to the X/Z position of the target, but on the wrong floor.
A building with 2 floors.
The target is on floor 2, but is unreachable.
So the Character moves to the X/Z position of the target but on floor 1.
I am using the Layered Grid Graph.
How can I stop them please? I would rather they not move at all. Does it call something when the path cannot be found that I can intercept perhaps?