Good day, I’m trying to make multiple enemies in one scene however I’ve just created prefab of the first enemy game object and copy-paste them but instead of chasing the player the copied enemy is doing exactly what enemy_1 is doing see image
Can you verify that all the components are linked to the correct agent?
Are you using a custom movement system or your own?
You should duplicate the entire enemy ( including EnemyGFX )
Each enemy needs it’s own movement system