HMMM, Please help pls :D

Situation: I am trying to make an rts game prototype and I need a cost for movement per turn obviously, and I found this looking around on the docs however I cannot find anything that actually shows what to put in the parameters, I think I did the first one right however I do not know what to put in for the “Node” part, also, is the free version of this available to be used in commercial projects?

Hi

Sorry. It’s not possible to have a penalty for turning using the current algorithms. Doing that would require some quite major refactoring of the code, internal algorithms and datastructures.

Yes, it can.