The settings are configured as shown in the image, and this issue occurs repeatedly every time the entity tries to find a path.
The current map is very large, and the problem is especially noticeable when moving along roads or paths.
While following a road, the entity sometimes stops. Even when it is moving properly, it may wander widely as if it cannot find the path, and then eventually finds it.
When looking closely, it seems that the NavMesh might be related, but I do not understand why this stopping behavior happens.
I need a solution. The version is 5.4.5.