Follower Entity causing crash with RVO update

Hi @aron_granberg

I’m making a RTS game with AI Path and Recast Navmesh but recently I want to switch into FollowerEntity for better performance and then I have this crash quite often in combat when I disable / enable local avoidances when it is not move, and also when unit is die it also might cause the crash happen. Can you help me to check this issue ?

Thank you!

Hi

This looks like a bug in the entity component system. Make sure you are using the latest version of that package and burst.