Example16_RVO 2D broken in Beta using 2019.4

Some of the AI agents don’t move at all after playing the scene (edit - it’s because their RVO Controller component has ‘locked’ set) and the debug draw lines are on the XZ plane.


Yes, sorry. In the beta version that scene has some leftovers of some experiments I tried.
I locked some RVOControllers for testing.
The debug lines have always been drawn in the XZ plane, it’s mostly the developer (i.e. me) using them, so I haven’t bothered converting them to the plane the agents move in.