Dynamic tag penalties at runtime without using a GraphUpdateObject

Hi Aaron,

Let’s say the environment has two surfaces. Grass and mud. I’ve got a tagged graph that represents this.

I want to be able to set the penalty for the mud and grass on a per search, per agent type, basis.

  1. Is this achieved by setting Seeker.tagPenalties to whatever I’d like at the commencement of each search?

  2. Will those penalties only apply to that search or can they carry over to the next? (because somehow the graph that all agents share has been altered)

  3. Is there anything else I need to do or be aware of?

Many thanks!

Hi

  1. Yes.

  2. Those will apply on every search started using that agent. The graph itself is not modified.

  3. …I don’t think so…
    Just post a new thread if you encounter any problems :smile: