Does A* Pathfinding work with U6 Behavior Package?

Does anyone know if A* Pathfinding works with the new U6 Behavior Package?
https://docs.unity3d.com/Packages/com.unity.behavior@1.0/manual/index.html

This is a package that allows us to define creatures’ AI in a visual way.

Thanks

There’s no built-in integration with that package at the moment.
I might create one, but likely only after the package has stabilized a bit.

Thank you. Makes sense