Cant see my calculated path anymore [gizmo] ( code problem / not what you think )

I used to be able to see a clear green line to the wp im headed but recently its dissappeared and i believe its because im no longer using Vector3 dir = (path.vectorPath[currentWaypoint] - transform.position).normalized; and path.vectorPath.Count.

problem is with the way I want my code to work I cant seem to use these anymore without running into errors…
nvm solved :smile:

Hi

You seem to have solved this already, but in case some other users stumble upon this thread:
I think the problem is that you either have the Seeker component collapsed (unity will not draw gizmos if the component is collapsed in the inspector) or that you do not have Draw Gizmos enabled on the Seeker component.