- A* version: [5.2.5]
- Unity version: [6.0.25]
Hello I’m not using any assembly definition in my project and I’m using latest Unity 6 and downloading latest A* from package manager. The problem is after installing from package manager, I can type using Pathfinding fine, but yet when I need to access parts of the FollowerEntity component, it doesn’t show up anything. I however over it in Visual Studio it says that VersionedMonobehaviour is missing assembly definition, and that I forgot to define it?
I feel like issue and your other thread may be related- tagging @aron_granberg on this so we can get an idea of what may be going on from the technical end.
Ya I think it’s beyond that, in AIPath I can see the variables but cannot modify and opening up the code shows bunch of errors
For example if I try to change the .isStopped it says System.Boolean is not defined or imported.
Update: I fixed it, turns out it was problem with Visual Studio 2019 (didn’t work despite regenerating solution), I switched to Visual Studio 2022 and after regenerating solution it works now!
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Awesome! Glad it’s working now! Thanks for keeping us updated