My game is a simulated social survival game. There are hundreds of virtual citizen characters and the Terrain component is used to build the terrain. I did not find a similar demo. I have realized the path finding, but the performance is obviously reduced.
There’s currently no such demo. The local avoidance demo (pro only) does include tons of characters, but it has a very simple scene. You can, however, easily duplicate the main ai in the example scenes to get the result you want.