Sorry if this isn’t the correct category, I couldn’t find a bug section.
Just a simple one, I noticed while using the SingleNodeBlocker and calling Block() I was unable to path through any nodes that had previously been crossed by another entity of mine.
In BlockAt() you call Unblock() before blocking the the new node, but you don’t appear to do this in the Block() method.
No problem about the category Mind letting us know if you’re experiencing this on 5.1.6, the latest version, as well? Or otherwise what version you’re using now/if updating helped.
Hey, I’m on 5.1.6, sorry I really should have mentioned that.
Not really sure if it is a bug, though the method description says that it will unblock the previously blocked node (if any was blocked). So if I haven’t done something odd when updating in the past either the description is wrong or the method should have an Unblock() call. It’s not hampering my project in any way, just thought it worth bringing to your attention.