A* Pathfinding Project

Agent keeps walking into wall


#1

I have an issue with my agents where he just walks into the wall instead of actually following the navigation:

I am using the RichAi Component

Has anyone tried this before and know what i might have done wrong?


#2

Hi

I’m not sure what could be going on. Do yo have any other scripts attached that could be interfering? Does things work well in the example scenes?