Agent do not move

I had a lot of trouble upgrading the project to 5.0.2.
After I got it to work again, my agents did not move.
I then created a brand new project and imported the pathfinding project.
I narrow it don’t to this.
When I do this in my start function It actually works. The agent move toward the goal and stop at the goal.

void Start()
{
    GetComponent<Seeker>().StartPath(this.transform.position, dest.transform.position);
}

but when I do this, the path is calculated and it is also shown in the scene, but the agent do not move. The AIPath component never receives a destination. I have no idea at this point how to solve it.

void Start()
{
    GetComponent<Seeker>().StartPath(this.transform.position, dest.transform.position, OnPathComplete);
}

private void OnPathComplete(Path p)
{
}

Hi

This is described in the migration guide. You can find it here: Upgrade Guide - A* Pathfinding Project