A* Compatibility with Netcode for GameObjects

Sorry if this is a rookie question but I’m jumping into Unity’s Netcode and about to see if it works with A*. Ive got the bones of a game made with A* (very much a fan) and I’ve read in a few places that Netcode’s predecessor worked with older versions of A* but am curious if anyone else has given it a go more recently? Just want to make sure I’m not wasting time looking at the wrong multiplayer solution.