2.5d universal render pipeline

Hello, I have looked for the answer to this but haven’t found exactly what I was looking for. My game is a 2.5d made in Universal render pipeline. The 2d image is standing upwards at an angle so on the grid there is only a small line for an obstacle.

Could I use A* project for this style of game?

Here is a reference video to understand better of the style.

Thank for a the help!


This package doesn’t have anything specific for 2.5d games. You can use the same setup as a regular 3D game with 3D colliders and that should work fine for the most part I think. I’ve seen other users do this. However, depending on the exact movement needs for your game, some tweaking might be required.