I just purchased the Pro version. When importing into my project, I get 12 errors (see screenshot). I tried both the version in the Unity Asset Store, and the web download version. Screenshot shows the web download version.
Assets/AstarPathfindingProject/Core/AI/NavmeshController.cs(94,25): error CS0029: Cannot implicitly convert type Pathfinding.Node' to
Node’
Assets/AstarPathfindingProject/Core/AI/NavmeshController.cs(126,44): error CS1502: The best overloaded method match for `Pathfinding.AstarData.GetGraph(Pathfinding.Node)’ has some invalid arguments
Assets/AstarPathfindingProject/Core/AI/NavmeshController.cs(126,44): error CS1503: Argument #1' cannot convert
Node’ expression to type `Pathfinding.Node’
Assets/AstarPathfindingProject/Core/AI/NavmeshController.cs(140,45): error CS0039: Cannot convert type Node' to
Pathfinding.MeshNode’ via a built-in conversion
Assets/AstarPathfindingProject/Core/AI/NavmeshController.cs(161,52): error CS1061: Type Node' does not contain a definition for
connections’ and no extension method connections' of type
Node’ could be found (are you missing a using directive or an assembly reference?)
Assets/AstarPathfindingProject/Core/AI/NavmeshController.cs(162,52): error CS1061: Type Node' does not contain a definition for
connections’ and no extension method connections' of type
Node’ could be found (are you missing a using directive or an assembly reference?)
Assets/AstarPathfindingProject/Core/AI/NavmeshController.cs(200,52): error CS1502: The best overloaded method match for `System.Collections.Generic.List.Contains(Node)’ has some invalid arguments
Assets/AstarPathfindingProject/Core/AI/NavmeshController.cs(200,52): error CS1503: Argument #1' cannot convert
Pathfinding.MeshNode’ expression to type `Node’
Assets/AstarPathfindingProject/Core/AI/NavmeshController.cs(202,48): error CS1502: The best overloaded method match for `System.Collections.Generic.List.Add(Node)’ has some invalid arguments
Assets/AstarPathfindingProject/Core/AI/NavmeshController.cs(202,48): error CS1503: Argument #1' cannot convert
Pathfinding.MeshNode’ expression to type `Node’
Assets/AstarPathfindingProject/Core/AI/NavmeshController.cs(216,55): error CS1502: The best overloaded method match for `System.Collections.Generic.Stack.Push(Node)’ has some invalid arguments
Assets/AstarPathfindingProject/Core/AI/NavmeshController.cs(216,55): error CS1503: Argument #1' cannot convert
Pathfinding.MeshNode’ expression to type `Node’